32.00 $

The topics covered in the course are…

  • 00 Web & Mobile Design Principles +  Design vs Web Development
  • 01 GETTING STARTED – Sketching, Inspiration + Structure
    • 1. Sketching
      • Introduction To Sketching
      • The Sketching Process
      • Sketching User Flows
      • Sketching Tips
    • 2. Inspiration
      • How to stay inspired
      • How to find inspiration online
    • 3. Figma Basics
      • Plans and Signup
      • Where to Use Figma
      • Figma UI — Structure
      • Figma UI — Files
      • Figma UI — Toolbar
      • Figma UI — Left Sidebar
      • Figma UI — Right Sidebar
      • Shapes and Tools — Frames
      • Shapes and Tools — Groups
      • Shapes and Tools — Basic Shapes and Boolean Operations
      • Designing in Figma — Images
      • Designing in Figma — Getting Started with Text
      • Designing in Figma — Constraints
      • Designing in Figma — Using Auto Layout
      • Designing in Figma — Auto Layout Properties
      • Resources and Collaboration — Community Files
      • Resources and Collaboration — Community Plugins
      • Resources and Collaboration — Sharing and Comments]
      • Project — Creating a Logo Using Basic Shapes
      • Project — Auto Layout Buttons
      • Project — Creating a Responsive Navigation
      • Project — Responsive Text
      • Project — Imagery and Gradients
      • Project — Strokes and Shapes
      • Project — Layout and Responsiveness
    • 3. User Flows
      • Getting Ready For This Section
      • The DOs and DON’Ts
      • User Flows in Figma — Onboarding
      • User Flows in Figma — Search
    • 4. Sitemaps
      • Introduction To Sitemaps
      • Creating A Basic Sitemap
      • Reusable Sitemap Assets
      • Figma Check In — Basic Components and Variants
      • Sitemaps in Figma — The Top Layer
      • Sitemaps in Figma — Digging Deeper
      • Tips for Creating Great Sitemaps
  • 02 EXPLORE AND ITERATE – Wireframes, Prototyping and Feedback
    • 1. Wireframes
      • What Is A Wireframe?
      • How To Create A Wireframe
      • Figma Check In — Basic Button Component]
      • Figma Check In — Variants
      • How to Use Our Wireframe Components
      • Wireframes — Home
      • Wireframes — Cart
      • Wireframes — Profile
    • 2. Prototyping
      • Figma Check In — Prototyping in Figma
      • Prototyping in Figma — Flows and Starting Points
      • Prototyping in Figma — Connections
      • Prototyping in Figma — Interactions
      • Prototyping in Figma — Animations
      • Prototyping in Figma — Prototype Settings
      • Prototyping in Figma — Prototype Presentation
      • Project — Navigation
      • Project — Removing an Item from Your Wishlist
      • Project — Finding a Product
    • 3. Getting feedback
      • Why Is Feedback Important?
      • Constructive Feedback
  • 03 VISUAL DESIGN – Design Theory + Accessibility
    • 1. Spacing and Grids
      • What Is A Grid?
      • Grid Basics
      • Figma Check In — Fixed and Fluid Grids
      • Figma Check In — Breakpoints
      • Figma Check In — Grid Style
      • Project — Mobile Layout Grid
      • Project — Desktop Layout Grids
      • Simple Rules to Follow
    • 2. Typography
      • Serifs
      • Sans Serifs
      • Display & Mono
      • Picking Typefaces
      • Figma Check In — Text Properties
      • Exercise — Elevating a Brand
      • Exercise — Typeface Scenarios
      • Exercise — Google Fonts
      • Project — Typeface Exploration
      • Project — Pairing Font Families
      • Project — Headings, Body and Labels
      • Project — Typeface System
      • Figma Check In — Text Styles
    • 3. Color
      • Color Schemes
      • Important Questions To Ask
      • Creating Color Palettes
      • Figma Check In — Paints
      • Exercise — Expanding Upon a Strict Color Palette
      • Exercise — Creating a Color Palette
      • Figma Check In — Color Styles
      • Exercise — Using Color Styles
      • Project — Primary and Neutrals
      • Project — Accents
    • 4. Imagery and Iconography
      • Visual Assets Introduction
      • Figma Check In — Image Plugins
      • Figma Check In — Image Styles
      • Figma Check In — Masks
      • Exercise — Image Exploration
      • Exercise — Text and Imagery Working Together
      • Figma Check In — Illustration Plugins
      • Exercise — Adding illustrations to your designs
      • Figma Check In — Icon Plugins
      • Figma Check In — Pen Tool
      • Exercise — Custom Icons with the Pen Tool
    • 5. Forms + UI Elements
      • What Are Forms + UI Elements?
      • Best Practices — Forms
      • Best Practices — Basic and Advanced Inputs
      • Best Practices — Inputs
      • Best Practices — Buttons
      • Figma Check In — Component Properties
      • Properties vs. Variants
      • Figma Check In — Button Component Properties
      • Figma Check In — Button Variants
      • Figma Check In — Combining Components
      • Figma Check In — Form Component Possibilities
      • Project — Registration Flow
    • 6. Accessibility
      • What Is Accessibility?
      • Assistive Technologies
      • Visual Patterns For Accessibility
      • Tools To Make Your Design Accessible
  • 04 DESIGN EXPLORATION – Application Design + Design Systems
    • 1. Design Patterns
      • What Are Design Patterns?
      • Why Are Design Patterns Valuable?
      • How To Apply Design Patterns
      • Analyzing Design Patterns
      • Dissecting And Choosing Design Patterns
    • 2. Mobile Design
      • Mobile Design Best Practices
    • 3. Visual Style and Exploration
      • Design Fidelity
      • Visual Exploration — Navigation
      • Visual Exploration — Buttons
      • Figma Check In — Effect Styles
      • Visual Exploration — Product Cards
      • Visual Exploration — Text Cards
      • Screen Design — Home
      • Screen Design — Product Page
    • 4. Motion and Microinteractions
      • The Importance Of Motion
      • Why Microinteractions Are Important?
      • What Is A Microinteraction?
      • Figma Check In — Intro to Smart Animate
      • Figma Check In — Smart Animate Properties
      • Exercise — Parallax
      • Exercise — New Message
      • Exercise — Overlays
      • Figma Check In — Interactive Components
      • Exercise — Interactive Buttons
      • Project — Parallax Welcome Screen
      • Project — Drag Onboarding
      • Project — Cart Overlay
      • Project — Button Microinteraction
  • 05 PUTTING IT ALL TOGETHER – Using our Design System and Hi-Fi prototyping with Figma
    • 1. Design Systems
      • Foundational Styles and Components vs. Product Specific Components
      • Building Fidelity and Organizing Potential Components and Styles
      • Foundational Styles and Components
      • Components — Buttons
      • Components — Cards
      • Components — Headers
      • Components — Inputs
      • Components — List Items
      • Components — Navigation
      • Components — Misc. Elements
    • 2. Execution
      • Working Towards Our Final Designs
      • Execution — Introduction Screen
      • Execution — Onboarding Screens
      • Execution — Registration Screens
      • Execution — Home Screen
      • Execution — Wishlist Screens
      • Execution — Profile Screen
      • Execution — Cart and Checkout
      • Prototypes — Registration
      • Prototypes — Adding to Cart
      • Prototypes — Checkout
      • Prototypes — Lottie Files Plugin
      • Prototypes — Search and Filters
  • 06 FROM FIGMA TO WEBSITE (take a Figma design and convert it to a live website using HTML and CSS)
  • 07 HTML + HTML5
  • 08 CSS + CSS3 – CSS Basics, CSS Grid, Flexbox, CSS Animations
  • 09 PUTTING YOUR WEBSITE ONLINE

This brand new course will take you from the very basics where we talk about principles and fundamentals of graphic design, all the way to creating beautiful products, learning about UX/UI and interactions, and creating a full design process for you to use with all of your future projects and clients. We pretty much cover it all so that the next time you are in charge of designing a product you have the step by step outline and guide to work as a professional designer.

We are going to teach you the skills that will allow you to charge a lot of money for your time. Not to compete for a few dollars an hour on some random freelancing websites. The goal is to give you the skills of a top designer, and along the way, we are going to design an actual product for a company that you will be able to add to your portfolio.

This course is not about making you just watch along without understanding the principles so that when you are done with the course you don’t know what to do other than watch another tutorial. No! This course will push you and challenge you to go from an absolute beginner to someone that is a top Designer that can get hired! Design is a valuable skill that doesn’t get outdated easily like most technical skills. Trends change, but the skills and fundamentals you learn in this course will take you many years into the future.

This course is for you if:
– You are a complete beginner looking to become a designer and freelance

– You are a designer who is looking to charge more for your work

– You are a developer who is looking to improve their design skills